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September 24 2011
June 20 2011
How in the name of Harvey does one find a bug like this?
Fc.exe does not work with files that differ every 128th byte."I'm quite sure I've never compared to strings with exactly the same content and length except for the place at x := x mod 128" says my co-worker.
June 18 2011
„.md“ steht für „Markdown“
Ich habe mich neulich gewundert, was eine „.md“-Datei sein könnte. Google schweigt sich bis heute noch darüber aus. Es handelt sich dabei um eine „Markdown“-Datei. Markdown ist eine interessante Möglichkeit, lesbare Textdateien zu verfassen und gleichzeitig eine brauchbare HTML-Ausgabe zu erhalten. Hinter dem Link findet ihr eine Implementierung für Notepad++. Siehe auch: http://daringfireball.net/projects/markdown/Reposted from
jonnybest
May 16 2010
“ To program in an expressive and powerful language: Python— iamgabeaudick - Which language?
To get a website up quickly: PHP
To mingle with programmers who call themselves “rockstars”: Ruby.
To really learn to program: C.
To achieve enlightenment: Scheme.
To feel depressed: SQL
To drop a chromosome: Microsoft Visual Basic
To get a guaranteed, mediocre, but well paying job writing financial applications in a cubicle under fluorescent lights: Java.
To do the same thing with certifications and letters after your name: C#
To achieve a magical sense of childlike wonder that you have a hard time differentiating from megalomania: Objective C
I could go on… but I’m not feeling hateful enough today. ”
February 04 2010
Spark tools for Natural Selection 2
UWE's toolkit for NS2 development has been around for a while now. Anyone up for some level modelling?January 26 2010
Challenge of the day:
1. send a task to the background
2. notify a gui of its completion
In less code than VB.net
January 24 2010
549 of the best programmer jokes ever
possibly even lolcat freeAugust 08 2009
still waiting for ++C. C++ has terrible OOP and just sucks in general.
August 01 2009
July 31 2009
“ With smaller, denser pixels, anti-aliasing looks less fuzzy and more like printed type. ”— Daring Fireball: iPhone Fonts
July 26 2009
“— Highspeed Timer(Counter) - GP32X.com - open source entertainment
I think whoever did the work on the Pollux Linux distro should probably never touch Linux again. ”
July 24 2009
I'm very interested in program transformation, and decoupling design-time dynamism from run-time dynamism.
Reposted from
hdon
but: i ate the best meal so far in my life today. ^_
July 23 2009
try ruby! (in your browser)
still pretty impressive. you get an irb shell on a remote server AND the ruby also interferes with the javascript/dom of the websit.July 22 2009
July 21 2009
“—Usually most open source quake based game engines have a similar renderer design to id Tech 3 nowadays. They usually use vertex arrays (VA) or compiled vertex arrays (CVA) that they create every frame by processing the entire scene geometry. You usually find this practice in IOQuake3 (of course), all IOQuake3 based games like Urban Terror or Tremulous, Q2E, QFusion, Overdose (at least an old version) and Alien Arena. This is a design that worked well in 1999 but it is a quite bad practice in 2009.
XreaL follows the advices of GDC papers and uses VBO based rendering for almost everything to avoid this horrible CPU bottleneck. The model geometry is uploaded like textures and don’t have to move over the PCIe bridge every frame.
”
Result? 125fps instead of 30fps XreaL
Quake 3 Virtual Machine (Q3VM) Specifications
Quake 3 Virtual Machine (Q3VM) SpecificationsJuly 20 2009
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